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Violent Video Games Contribute To Youth Violence Essay

  • Violent video games contribute to youth violence.

    It has been shown that violent video games can encourage young people to act violently. Children are immature and they cannot always tell the difference between real life and the fantasy world they see in video games. Many kids unconsciously become violent after repeatedly seeing violence on the video games screen.

  • Mirror neurons Working

    Mirror neurons are brain cells that act for peoples' empathy to other. In video games, people have a chance to kill people or other creatures within feeling empathy to those who are killed. If people play video games a lot, it desentizes their mirror neurons and people think killing's fine.

  • Yes, they do contribute to youth violence.

    Have you ever watched a child play violent video games? If so, you probably know that after a while of playing they start to think they are actually in the game and sometimes they almost lose their sanity, example: DIE! DIE! DIE! Something you would usually hear them say. I believe that killing is wrong, and therefore they should put a higher age rating on violent video games

  • I don’t think that violent video games contribute to youth violence in any way, shape, or form.

    I don’t think that violent video games contribute to youth
    violence in any way, shape, or form. I
    played dozens of violent video games throughout my entire childhood, but I have
    never been convicted of a single violent crime.
    I think that the people who commit violent crimes have personal problems
    unrelated to video games.

  • Children lose their sense of reality vs. Fiction

    As a parent who recently removed rated M games from our home due to aggressive behaviors in our 8 year old, I believe that his obsession with Call of Duty, Modern Warfare, and other first person shooter games did in fact contribute to his aggression towards his family. Most importantly, himself and his 3 yr old brother. I believe that his lack of reality-based cognisance led him to make decisions to lash out not understanding that this is real life.

  • Yes it does.

    Kids who play the violent games are pretty violent they talk about shooting people and guns also killing people. I have heard people a.K.A young kids talk about killing shooting and other violent things. I think that violent games can contribute to youth violence and kids can be more violent.

  • Omg the ignorance

    There have been tests upon tests done with the result being no, video games do not make kids more violent. If the game is poorly coded, or unfair, then possibly, but that is beside the point. I wish the ignorant new how to educate themselves on this matter, so annoying.

  • Would You Kindly...?

    All media has influence, and while the majority of young gamers are not obviously affected by violence in gaming, direct exposure to "rated-M" material can yield devastating results when introduced to an emotionally disturbed or imbalanced child.

    Parents should use careful discretion when deciding whether or not to allow violent games for their children, taking both maturity of the child and level of violence into consideration.

  • Video games are bad

    I think video games are harmful because they can become addictive, they cause violence, and they promote bad health.

    One reason I think video games are harmful is because they can become addictive. Some people have lost their jobs because they became addicted to video games. Additionally, people that are addicted usually ignore family and friends. In addition, addicted gamers sometimes talk about what they are going to do the next time they get online. For example, when I was about 8-9 years old, some of what I talked about was what I would do when I got back on electronics (which is a sign of addiction). Nowadays, though, I don't do this as often. I really only do it 1 or 2 times a month. Keith Baker, director of Smith and Jones Addiction Consultants, states,“Video game addiction can be as problematic as gambling and affects players as young as 8 years old”. This means that video game addiction is very harmful. Video game addiction is unhealthy because it can take over your life.

    Another reason why I think that video games are harmful for people is that some promote violence. Studies have shown that kids who play violent video games have more violent thoughts over kids who played educational games. Also, if somebody fails in a video game, they get angry and start doing harmful things. An example of one of these games is candy crush. Sometimes, this happens to me, and I start getting really, really furious, and I just want to break something or hit someone. We should try to play more non-violent video games.

    The last reason I think videogames are bad for people is that they promote poor health. People that play video games too often don’t get enough exercise a day. They also don’t get enough vitamin D because they are not outside. Also, if they are playing too much, they might not get enough sleep. If you don’t get enough sleep, you won’t have enough energy. They will have more and more attention problems. This means that we should try to get as little video game time as possible.

  • Sonic the murderer

    My friend Andrew was murdered by this kid we grew up with. The kids name was Kyle he was always so nice to us. That is until he started playing sonic. He always said he had to go fast. One day he was running so fast he accidentally killed Andrew. Damn you sonic.

  • Argumentative Essay: Violent Video Games Contribute To Youth Violence

    Our nation has changed over the years. There is no question about that. The generation that my grandfather grew up in during the 1930’s and 1940’s has often been called “The Greatest Generation” (Brokaw). Why is my generation not talked about for our inventions and advances in technology? Maybe that the downfall of our generation has been the media and the influence it has on the public? There is no doubt that the media can spin a story into a shocking and scary account produced solely on the intent to sell. This information force-fed to the public can cause fear and hatred to develop within our country and result in gun violence and bloodshed. One reason for the amount of youth violence in America is the violent content in many video games.
    The average adolescent spends a major part of the normal week watching or interacting with some form of the media’s products. Video games are one of these media based mediums and have become increasingly popular since the 1980’s. According to a report in Archives of Pediatrics & Adolescent Medicine, "Female gamers spent an average of 44 minutes playing on the weekdays and one hour and four minutes playing on the weekends, and male gamers spent an average of 58 minutes playing on the weekdays and one hour and 37 minutes playing on the weekends" ("Video Game Play Among Adolescents"). What can we understand from this evidence? The fact is that adolescents, male or female, are spending tremendous amounts of time each day sitting in front of a screen with a controller in hand.
    Although there is little evidence to conclude that violence in video games directly leads to adolescent gun violence, there are proven studies that show increased levels of anger and aggression in the human brain when playing violent games:
    Situational input variables influence aggressive behavior through their impact on the person’s present internal state, represented by cognitive, affective, and arousal variables. Violent media increase aggression by teaching observers how to aggress, by priming aggressive cognitions (including previously learned aggressive scripts and aggressive perceptual schemata), by increasing arousal, or by creating an aggressive affective state (Anderson & Bushman 355).
    As stated above, the violence in video games is directly related to an increase in aggression. The American School Board Journal also stated that, “adolescents who play violent video games show increased activity in areas of the brain linked to emotion arousal and decreased responses in regions that govern self-control” (Mathews). The studies show the appalling neurological effects it can have on gamers. Why are we not banning such violent games from the market? It is simple; as long as people are willing to buy and play the games, companies will continue to produce them.
    Violence in video games has risen to an astonishing level and shows no indication of slowing down. The scary fact is that violent video games sale at an alarming rate....

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